Daniel Baldau.com
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Daniel Baldau.com
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  • 3D
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    • Max
    • Unity
  • VR
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Copyright © 2025 Daniel Baldau.com

Hallo Web!

17. Mai 2018 0 comments

Erster Post auf meiner neuen Webseite. Alle vorherigen Beiträge sind ältere Tweets.

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Max Fluid Presets

9. Mai 2018 0 comments

3dsMax 2018.4 Fluid Presets, nice overview of the shipped presets!

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Gradient Tracer Experiment

27. März 2018 0 comments

Toying around with the gradient tracer data flow operator in #pflow

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Bill Burr interviews Ministry’s Al Jourgensen

7. März 2018 0 comments

Comedian Bill Burr interviews Ministry’s Al Jourgensen. Topics; Music, Drugs, Honeymoon with Heroin, Vladimir gluten, Guns

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CitizenCon 2947

29. Oktober 2017 0 comments

Star Citizen – Travel 23 Million Kilometers in 9 minutes – CitizenCon 2947

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Oculus Connect

16. Oktober 2017 0 comments

Oculus Connect – Highlights – Oculus Go – Santa Cruz #VR

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Fluid Sim

27. September 2017 0 comments

Old fluid sim, dusted off, colors punched up, free-to-use psd: http://bit.ly/fluidspiral  

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AE Experiment

27. September 2017 0 comments

random text effect #ae

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Perturbator “New Model” Album

26. September 2017 0 comments

Perturbator “New Model” – is awesome

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Casual 3D Photography

25. September 2017 0 comments

Casual 3D Photography (Technical)

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Daniel Folgen

Design - 3D - VR - SciFi - Film - Fun

3D_Trooper
nathievr Nathie @nathievr ·
25 Nov.

Say hello to my little robot buddy on Apple Vision Pro

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thrilluwu 𝙏𝙝𝙧𝙞𝙡𝙡 @thrilluwu ·
12 Nov.

It's official. After years of speculation.

The Steam Frame.

Pancake lenses
2160x2160 per eye
LCD panels @ 72- 144hz
4nm Snapdragon 8 Gen3
16gb LPDDR5X Ram
Eye tracking
Dedicated wireless adapter

True PCVR-Standalone Hybrid

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3d_trooper Daniel @3d_trooper ·
13 Nov.

New Animation Tools for 3ds Max! Cool Projects and more: via @YouTube #3dsmax #3d #gamedev #characterart

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3d_trooper Daniel @3d_trooper ·
13 Nov.

Steam Hardware Announcement: Steam Cube and Steam Frame VR Headset! Good bye PS5 and Good bye Xbox... ??? via @YouTube #SteamFrame #VR #gaming

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3d_trooper Daniel @3d_trooper ·
13 Nov.

Unreal Engine 5.7 Feature Highlights: PCG is production ready, updated animation and rigging workflows: via @YouTube #gamedev #3d #UnrealEngine

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News

  • Black Friday, Cyber Week and holiday 2025 deals for CG artists

    Find great seasonal discounts on CG software, hardware and assets, with our […]

  • Nekki releases Cascadeur 2025.3

    Check out the new features in the AI-assisted animation software, including a […]

  • Sneak peek: the new FLIP fluid solver in Insydium’s NeXus

    See the neat new liquid simulation tools in the GPU-based Cinema 4D particle […]

  • BiteTheBytes releases World Creator 2025.3

    Check out the new features in the terrain generator, including ORBX export to […]

  • Epic Games releases RealityScan 2.1

    Check out the new features in the desktop 3D scanning software, including new […]

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