This is a script to kick-start the unwrapping process for objects that don’t need the most precise uw-layout. You have two common unwrapping methods that can be modified interactively.Works well […]
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Group Manager
Features Download: http://www.scriptspot.com/3ds-max/scripts/group-manager
WeiterlesenViewport Bookmarks 0.8 – 3dsmax
This is a tool for bookmarking viewport positions. It’s especially useful in large scenes. Features The data is stored persistent in a scene node, which can easily be transferred between […]
WeiterlesenUpdated ModMac Script – 3dsmax
Features – Quickly Bool with Objects and Splines. – Assign Symmetry to multiple Objects with the Gizmo set to certain positions. – Modifiers get assigned as instances exceptions are mCloth […]
WeiterlesenInteractive Retopo – 3dsmax
This script assigns the Retopology Modifier and interactively updates it.Works well up to 10.000 polygons, depending on your machine. Features– Interactive Retopology based on percentage of the original polygon count. […]
WeiterlesenToggle View/Local
Toggle between View and Local Coordinate System A small macro that I use 300 times a day, courtesy of Cinema 4D’s default button ‘T’ that performs the same action. Installation: […]
WeiterlesenTDT CameraTools
A little set of tools for working with cameras in Max. (WIP) Get it here: GitHub
WeiterlesenLogo VFX – In Unity
Realtime VFX with Unity VFX-Graph and Shader-Graph at work. A lot of fun. Here is the setup:
WeiterlesenQuickBar for Unity
Quick access Toolbar for Unity. Editor Script that references the Unity Editor Menus to create a quick access Toolbar. Simply rearrange the code sections to change the layout or […]
WeiterlesenWirepower MCG
Generates a spline rope between two scene nodes. It’s based on the original rope MCG modified to support splines. Max: 2017 Ext+, 2018, 2019 Download: WirePower
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