A little fun vector stitching in designer, gradient driven!
Weiterlesen3D
Unity Raycast Test
Spawning objects over a server by shooting raycasts.
WeiterlesenTDT CameraTools
A little set of tools for working with cameras in Max. (WIP) Get it here: GitHub
WeiterlesenLogo VFX – In Unity
Realtime VFX with Unity VFX-Graph and Shader-Graph at work. A lot of fun. Here is the setup:
WeiterlesenV-Ray Next
V-Ray Next looks great, 2x faster GPU rendering
WeiterlesenMax Fluid Presets
3dsMax 2018.4 Fluid Presets, nice overview of the shipped presets!
WeiterlesenGradient Tracer Experiment
Toying around with the gradient tracer data flow operator in #pflow
WeiterlesenFluid Sim
Old fluid sim, dusted off, colors punched up, free-to-use psd: http://bit.ly/fluidspiral
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